MixingAudio.com

Table of Contents

  • Part I - Concepts and Practices

    • 1Music and mixing

      • Music - An extremely short introduction

      • The role and importance of the mix

      • The perfect mix

    • 2Some axioms and other gems

      • Louder is perceived as better

      • Percussives weigh less

      • Importance

      • Natural vs. artificial

      • Change

    • 3Learning to mix

      • What makes a great mixing engineer?

      • Methods of learning

      • Mixing analysis

      • Reference tracks

    • 4The process of mixing

      • Mixing and the production chain

      • The mix as a composite

      • Where to start

      • Deadlocks

      • Milestones

      • Finalizing and stabilizing the mix

    • 5Related issues

      • How long does it take?

      • Breaks

      • Using solos

      • Mono listening

      • Housekeeping

      • Mix edits

      • Mastering

    • 6Mixing domains and objectives

      • Mixing objectives

      • Frequency domain

      • Level domain

      • Stereo domain

      • Depth

  • Part II - Tools

    • 7Monitoring

      • How did we get here?

      • Choosing monitors

      • The room factor

      • Positioning monitors

      • Headphone mixing

    • 8Meters

      • Amplitude vs. level

      • Mechanical and bar meters

      • Peak meters

      • Average meters

      • Phase meters

    • 9Mixing consoles

      • Buses

      • Processors vs. effects

      • Basic signal flow

      • The importance of signal flow diagrams

      • Groups

      • In-line consoles

      • The monitor section

      • Solos

      • Correct gain structure

      • The digital console

    • 10Software mixers

      • Tracks and mixer strips

      • Routing

      • The internal architecture

    • 11Phase

      • What is phase?

      • Problems

      • Tricks

    • 12Faders

      • Types

      • Scales

      • Working with faders

    • 13Pannning

      • How stereo works

      • Pan controls

      • Types of tracks

      • Panning techniques

      • Beyond pan pots

    • 14Equalizers

      • Applications

      • The frequency spectrum

      • Types and controls

      • Graphic equalizers

      • In practice

      • Equalizing various instruments

    • 15Introduction to dynamic range processors

      • Dynamic range

      • Dynamics

      • Dynamic range processors in a nutshell

    • 16Compressors

      • The course of history

      • The sound of compressors

      • Principle of operation and core controls

      • Additional controls

      • Controls in practice

      • Applications

      • Tricks

      • More on compressors

    • 17Limiters

      • 18Gates

        • Controls

        • Applications

        • In practice

        • Tricks

      • 19Expanders

        • Controls

        • In practice

        • Upward expanders

      • 20Duckers

        • Operation and controls

        • Applications

      • 21Delays

        • Delay basics

        • Types

        • In practice

        • Applications

      • 22Other modulation tools

        • Vibrato

        • ADT

        • Chorus

        • Flanging

        • Phasing

        • Tremolo

      • 23Reverbs

        • What is reverb?

        • Applications

        • Types

        • Reverb programs

        • Reverb properties and parameters

        • Early reflections (ERs)

        • Reverbs and stereo

        • Other reverb types

        • Reverbs in practice

      • 24Distortion

        • Background

        • Distortion basics

        • Ways to generate distortion

      • 25Drum triggering

        • Methods of drum triggering

      • 26Other tools

        • MS

        • Pitch shifters and harmonizers

        • Exciters and enhancers

        • Transient designers

      • 27Automation

        • Automation engines

        • The automation process

        • Automation alternatives

        • Control surfaces

    • Part III - Sample mixes

      • 28Show Me (Rock n' Roll)

        • Drums

        • Bass

        • Rhythm guitar

        • Lead

        • Vocal

      • 29It's Temps Pt. II (Hip hop/Urban/Grime)

        • Beat

        • Bass

        • Bass support

        • Other tracks

        • Vocals

      • 30Donna Pomini (Techno)

        • Ambiance reverb

        • Beat

        • Sound FX

        • Bass

        • Vocal

        • Other elements

      • 31The Hustle (DnB)

        • Ambiance reverb

        • Drums

        • Dirt kick

        • Motif elements

        • Pads

        • Horns and brass

        • Risers

        • Strings

      • 32Hero (Rock)

        • Drums

        • Bass

        • Rhythm guitar

        • Lead guitar

        • Vocals