▸Music - An extremely short introduction
▸The role and importance of the mix
▸The perfect mix
▸Louder is perceived as better
▸Percussives weigh less
▸Importance
▸Natural vs. artificial
▸Change
▸What makes a great mixing engineer?
▸Methods of learning
▸Mixing analysis
▸Reference tracks
▸Mixing and the production chain
▸The mix as a composite
▸Where to start
▸Deadlocks
▸Milestones
▸Finalizing and stabilizing the mix
▸How long does it take?
▸Breaks
▸Using solos
▸Mono listening
▸Housekeeping
▸Mix edits
▸Mastering
▸Mixing objectives
▸Frequency domain
▸Level domain
▸Stereo domain
▸Depth
▸How did we get here?
▸Choosing monitors
▸The room factor
▸Positioning monitors
▸Headphone mixing
▸Amplitude vs. level
▸Mechanical and bar meters
▸Peak meters
▸Average meters
▸Phase meters
▸Buses
▸Processors vs. effects
▸Basic signal flow
▸The importance of signal flow diagrams
▸Groups
▸In-line consoles
▸The monitor section
▸Solos
▸Correct gain structure
▸The digital console
▸Tracks and mixer strips
▸Routing
▸The internal architecture
▸What is phase?
▸Problems
▸Tricks
▸Types
▸Scales
▸Working with faders
▸How stereo works
▸Pan controls
▸Types of tracks
▸Panning techniques
▸Beyond pan pots
▸Applications
▸The frequency spectrum
▸Types and controls
▸Graphic equalizers
▸In practice
▸Equalizing various instruments
▸Dynamic range
▸Dynamics
▸Dynamic range processors in a nutshell
▸The course of history
▸The sound of compressors
▸Principle of operation and core controls
▸Additional controls
▸Controls in practice
▸Applications
▸Tricks
▸More on compressors
▸Controls
▸Applications
▸In practice
▸Tricks
▸Controls
▸In practice
▸Upward expanders
▸Operation and controls
▸Applications
▸Delay basics
▸Types
▸In practice
▸Applications
▸Vibrato
▸ADT
▸Chorus
▸Flanging
▸Phasing
▸Tremolo
▸What is reverb?
▸Applications
▸Types
▸Reverb programs
▸Reverb properties and parameters
▸Early reflections (ERs)
▸Reverbs and stereo
▸Other reverb types
▸Reverbs in practice
▸Background
▸Distortion basics
▸Ways to generate distortion
▸Methods of drum triggering
▸MS
▸Pitch shifters and harmonizers
▸Exciters and enhancers
▸Transient designers
▸Automation engines
▸The automation process
▸Automation alternatives
▸Control surfaces
▸Drums
▸Bass
▸Rhythm guitar
▸Lead
▸Vocal
▸Beat
▸Bass
▸Bass support
▸Other tracks
▸Vocals
▸Ambiance reverb
▸Beat
▸Sound FX
▸Bass
▸Vocal
▸Other elements
▸Ambiance reverb
▸Drums
▸Dirt kick
▸Motif elements
▸Pads
▸Horns and brass
▸Risers
▸Strings
▸Drums
▸Bass
▸Rhythm guitar
▸Lead guitar
▸Vocals